Its armaments include a GN hand gun, two GN beam sabers, GN shield pods, and a GN shield. Acting as a support unit for her brothers' Mobile Suits, Gundam Throne Drei can connect with Gundam Throne Eins through the included bendable wire to charge its GN mega launcher for a devastating attack!
Promotion set inclusive of Gundam Dyname FG and Gundam Kyrios FG. 2 in 1 promotion of FG 1/144 00 series gundam as 1 gundam price. Simple instruction included in each box. Hurry while stock last.
Another one of the Innovators' superior Mobile Suits gets the HG plastic kit treatment, this time featuring Bring Stabity's melee-type Garazzo! This sharp snap-fit kit comes molded in color and features polycapped joints for striking action poses. It comes equipped with its signature pair of GN Beam Claws, and the shield part on its left shoulder armor can slide out to display it with GN Field activated. Garazzo's backpack houses the cockpit and its GN Drive, and can be detached from the Mobile Suit as an escape pod. A sheet of foil stickers and a display stand are provided. Accessories: 2 and 2 and 2 and special stand × flat part of the hand × 1 grasp person × beam saber Technology and Combat Characteristics Garazzo is designed to be a melee-type MS, possessing superior mobility, strength, and speed; capabilities that exceed those of A-Laws' GN-X MS units and highly formidable against Celestial Being's Gundams; Garazzo possesses enough physical power to subdue a Gundam. Garazzo has a similar appearance to Gadessa, retaining much of the frame and weapons such as the GN Cutters and GN Vulcans while having spikes to the head, shoulders, knuckles, and a large shield built onto its left shoulder. Its shoulder-shield can slide open to generate a GN Field, capable of deflecting and shielding against Celestial Being's beam weaponry. Its armament includes beam claws, stored inside the fingers of its hands, which can be combined into two beam sabers; these beam sabers have enough power to slice through 00 Gundam's GN Sword IIs. For long distance missions, Garazzo has a optional GN Booster that can connect to its legs and increase its speed. Garazzo also has an improved version of the GN Drive Tau that can rival the performance of a Third Generation Gundam's original GN Drive. There is a Gundam face hidden behind its face. Near the end of the war against Celestial Being, Garazzo was even equipped with its own Trans-Am System, of which its design was copied from Celestial Being via espionage. Source:wikipedia Reviews by Versus Z
Not just any custom-colored Mobile Suit of the Human Reform League's Tieren model, this hot pink Tieren Taozi is customized for the use of super-soldier Soma Peries! A highly capable machine that manages to battle on par with Celestial Being's Mobile Suits, the Tieren Taozi has a weapons loadout that includes a 200mm x 25 caliber smoothbore gun (space type), carbon blade, and a 30mm machine gun. Fully articulated upon completion with the use of polycap joints, this kit has other movable parts including its mono-eye and the flexible shields on each shoulder. A sheet of foil stickers is included for detail. Not a drop of glue or paint required, although painting it would add a more realistic appearance.
GN-009 Seraphim Gundam (HG) Carried on the back of Seravee Gundam, Seraphim Gundam is now offered as a snap-fit plastic kit! Molded in color, Seraphim Gundam will be fully poseable with polycap and ball-jointed articulation upon completion, and it's also transformable into a backpack to attach to the back of Bandai's HG Seravee Gundam kit (sold separately). When in backpack mode, its torso can be slid open into Face Burst mode. Two Beam Sabers and a sheet of foil stickers are included.
Here's a superb set that not only pairs up the previously-released HG 00 Gundam with HG 0 Raiser, it also includes its most powerful weapon GN sword III with a clear pink beam effect part + CLEAR SKIN VERSION! Both kits come molded in clear skin color and 00 Gundam will be fully articulated with polycapped joints upon completion. Like its anime counterpart, 0 Raiser can dock with 00 Gundam to form 00 Raiser. Weapons include two GN sword IIs and one GN sword III that can switch to GN rifle II and GN rifle IIIs respectively, two GN beam sabers, and a shield. Foil stickers are included for detail. A black stand is also provided to assist with displaying the completed model in dynamic mid-air poses.
- The original Gundam from Gundam 00 features clear transparent parts to replicate its initial appearance to Setsuna.
HG 1/144 Cherudim is the second Gundam to come from the 00 Second Season line up. Whilst a direct continuation of the first season line, these latest kits boast certain improvements. Head The head is constructed like most HG Gundams, with a two part helmet, a face and a v-fin. Cherudim adds in a set of extra antenna, which connect via a tab and slot to the left side of the head. Further, the sniper Gundam's trademark target scope is sculpted as detail in the centre of the V-fin. Although usually hidden by the trademark red piece, you can remove that and stick it on to the top of the head in order to display the sniper scope. It's a nicely done effort which gets the kit off well from the word go. Torso The torso has rather blocky feel, losing the more circular aesthetic of the previous season. This is partially due to Dynames' optional armour cloak instead being directly built on to Cherudim's cockpit. It's clear evolution of previous ideas and looks somewhat like the Gundam is wearing a bullet proof vest. Ideal for the team's star sniper. Backpack On the back is a fairly generic Gundam backpack, in stark contrast to the previous cones/domes. Though far from just providing thrust, it also holds Cherudim's pair of GN Pistol II's (simple 3 piece constructions with rotating handles) and the Trans-Am use holoscreen. To mount this, two roughly rectangular shapes fold out about 180, so they're surrounding the head. You then plug in a single clear piece. The detail on the holographic scope is nice and sharp but is sadly lacking any colour, so you'll need to paint it to make it show accurate. Arms The arms of the kit use one of the best innovations of the season 2 kits- new wrist articulation. Before, most Gundams basically had a simple balljoint wrist. Not bad but not really much use, especially for posing with larger weapons. Here, the balljoints are still present but connect into a slightly smaller block which extends slightly into the forearm with vertical movement. This allows for much better range and posing, especially with Cherudim's rifle. I've struggled to get Dynames into a sniping pose but the combined arm articulation allows Cherudim to easily pull this iconic pose off. For hands you get two generic weapon holding hands a spare left hand with fingers sculpted in a curved grasp. Ideal for poses craddling the rifle. Legs The legs are perhaps the oddest part of the kit, kind of reminding me of Transformers Animated rather than Gundam. The feet have long fin on the back of each, rationalised as folding down to provide support from recoil when Cherudim is firing. Obviously there's no call for that on a plastic model, but the accuracy is appreciated and they do give the kit a little extra balance. Weapons Sadly, the rifle itself is less strong. Combination and transformation is the big theme of the season 2 Gundam weapons, a direct reference to how CB are no longer an unchallenged force on the battlefield. Cherudim's rifle can be built as a traditional long rifle or fold up to make a shorter gun. The problem is that rather than create a joing to allow the rifle to fold, you have to pull the front section off, turn it upside down and slide a chunky peg into a slot in the back half. It's not the worst design choice ever, but given recent 500/600 yen SD Gundam kits can have the same gimmick on a sword, it'd be nice to see a more expensive HG kit pull off likewise. The Cherudim doesn't have any sabers, but it's folding GN Pistol II's have a blade on the underside of the barrel. These pistols can transform via a simple folding joint from pistols to close combat weapons pretty well. They fit snug into the Cherudim's hands. Shield Bits Extending from Cherudim's butt in a slightly questionable practice is the unit's GN Drive, covered by several GN Shield Bits. The Bits are the main gimmick of the kit, a more defensive variation of the GN Fangs used by Zwei and Arche. These consist of nine identical panels, which are mounted on various places across the body; 2 on the left shoulder, 1 on each knee and 6 covering the GN Drive. A transparent plastic stand is provided, allowing you to display the Bits in hovering defensive action. Some variety is possible but you're pretty much stuck with them as floating shields, not the flying mini-guns Lockon can also use them for. Still, the thought is appreciated. Overall This is a decent kit. I'll admit I probably like the basic design of Dynames more, but Cherudim is far from the worse design out there and alot of the well handled kit engineering helps smooth things over for doubters like me. I don't think this is a must have kit, but it's a strong representation of the Cherudim design. Be sure to lock it on to your shopping basket.